Plus Expenses #118
Plus Expenses is our bonus show for Patrons, dropping every other week between our regular episodes. This one is on the public feed for everyone, to round out our Origins Interviews episode with our reflections on the co...
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Unwritten Earths Symposium
Plus Expenses is our bonus show for Patrons, dropping every other week between our regular episodes. This one is on the public feed for everyone, to round out our Origins Interviews episode with our reflections on the co...
We went to Origins Game Fair! It was a great time, and we were lucky enough to catch up with old friends and chat with new ones for the show. This episode consists of 6 in-person interview/conversations with game designe...
It's the summer, which means time for a sweaty, exciting episode about... distribution platforms! A new challenger has entered the arena, and we discuss the role of these digital marketplaces as part of actually getting ...
We come back from a brief sabbatical to consider a bundle of topics from our Scholars. We talk about prompts in truly true roleplaying games (and reclaiming them from their AI-related meaning), things in our lives we've ...
Nathan and Eppy finally turn in their spring semester homework, discussing where they are at with The Marian and Robin Roleplaying Party Game (and spinners!), and Fair Winds and Following Seas (and music!), respectively....
No, this isn't about games we don't like; following up on a question from our Wisdom Episode, we talk about the parts of making games that are not fun, from merely boring all the way to actively hate. This turns into a c...
As is tradition on this first day of April, we're going through some of the wisdom we've accumulated as self-publishers over the years, in hopes it'll help out those who are starting their game design journey. We try to ...
In this episode, we visit the mailroom to field some listener questions! We discuss design rituals that we each have, the experience of having games or mechanics fall flat for us in play, and some potential homework for ...
In this episode, Nathan and Eppy report back about their "do this with that" homework assignment. Eppy debuts The Marion and Robin Party Roleplaying Game, and Nathan outlines how Remember Tomorrow reconfigures Fair Winds...
Nathan and Eppy assigned homework off-mic, to discuss some games that showcase thinking about games in a way we never would have, or that made such an impression on us that we've made them part of our toolkits. We discus...
In this episode, Nathan and Eppy respond to listener feedback, talk about a recent play experience, and then go through some of the projects we're each working on or thinking about that are not the One Without Master. It...
In this episode, we sit down with friend, artist, game designer and art director for Swords Without Master Shel Kahn to talk about... all of those things! We touch on the different roles of art in game design, working wi...
In this episode, Eppy brings a discussion of "technological" creative constraints in game design. We talk about what this means in the context of tabletop, how constraints surface through the design, and how we handle th...
In this episode, Nathan and Eppy reflect on the first year of this podcast, talk about how things change in the doing, and discuss how creating a community is part of the overall endeavor. This leads into a survey of fee...
In this episode, Nathan and Eppy report back on their recent work on PET CRIMES, centering on making digital tools for play. This leads into a discussion of the concept of designing the "surfaces" of your game - what are...
In this all-homework episode, we each bring an initial sketch of the cards that could drive each of our card-based game concepts. Nathan's "Big Lore" game explores using card decks to reveal things about the game world a...
We're moving into the next season of our podcast! In this one, Nathan and Eppy talk about how we're turning from the scholarly side of our project to the instructional side, and how our show homework is changing to match...
The Season of Swords is upon us! Nathan and Eppy talk about Eppy's sword & sorcery classic Swords Without Master, how it came to be, how it works, and what's next for the game: a full standalone release, coming early 202...
In this episode we tackle our to-be-read piles of recent game acquisitions for our homework, highlighting more recent work that we've both been digging and finding some common themes across different genres and types of ...
In this episode Eppy leads off with a hot take about playtesting, leading us to a discussion of the multiple purposes of playtests, playstorming, techniques for effective playtests, and an introduction of a new feature o...
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